Eric Jentzsch
3D Environment and Prop Artists
Rostock, Germany
Summary
A designer’s ambition is to guide the viewer’s eye to convey emotions, aesthetics and a story to them.
3D - Designer communication design | Blender | Unity |Unreal Engine • also an indie game developer • affected 3dmodeling | texturing | baking |Texture Painting •
Instagram: frank_hntr
Skills
Concept DesignEnvironment Design3D ModelingGame DesignGame DevelopmentGraphic DesignTexture BakingTexture Paintingindie game developmentWalkthrough Design
Software proficiency
![After Effects](https://cdnb.artstation.com/p/softwares/icons/000/000/003/default/aftereffects.png?1608144443)
After Effects
![Blender](https://cdna.artstation.com/p/softwares/icons/000/000/008/default/blender_icon_1024x1024.png?1570478232)
Blender
![Illustrator](https://cdnb.artstation.com/p/softwares/icons/000/000/019/default/illustrator.png?1608143969)
Illustrator
![Photoshop](https://cdna.artstation.com/p/softwares/icons/000/000/032/default/Photoshop.png?1608144074)
Photoshop
![Unreal Engine](https://cdna.artstation.com/p/softwares/icons/000/000/044/default/Unreal-symbol.png?1622777656)
Unreal Engine
![Unity](https://cdnb.artstation.com/p/softwares/icons/000/000/047/default/unity-logo-white.png?1479506284)
Unity
![Premiere](https://cdnb.artstation.com/p/softwares/icons/000/000/125/default/premiere-pro.png?1608144421)
Premiere